Thanks to Mark Chally for his expertise in ‘C’ and game-writing, and his patience with my questions. Major thanks to Scott Boyd for his offscreen bitmap programming examples, Bill Rausch for the help function example, and Roy Lovejoy for his “sound” advice. Thanks, too, to John Gomez and David Lawrence, as well as all the other people who've helped by testing, answering questions, or offering helpful suggestions.
This program could not have been written as easily (and probably not at all!) without the people at THINK Technologies… their Lightspeed™ C and Lightspeed™ Pascal environments (I used the latter one for this game) make programming time far more productive.
Finally, if you program the Macintosh in ANY language and don’t read MacTutor™, the Macintosh Programming Journal, you’re missing out on a LOT. You can get subscription info by writing to: